Your browser does not support JavaScript or its disabled!
Please turn it on, or be aware that some features on this website will not work correctly.
Próximo Server Save: 00 HORAS 00 MINUTOS 00 SEGUNDOS
Contentbox headline

Merlkins

Even a few of the ape people are able to command some kind of strange magic. It is hard to say which role the Merlkins play in the ape society, but they are probably described best as some kind of primitive witch doctors. It is another mystery how those primitives were able to develop any kind of magic at all, but considering the fact that those apes raid the human settlements to steal their tools, it is very likely that they have also stolen their knowledge about magic. Their ability to wield magic hints at a greater intelligence than that of their cousins with whom they seem to live in an uneasy peace. Animosities between the different breeds have been reported, so it is unlikely that the Merlkin are a kind of elite among the apes. Still they work together with the other ape races and their strange magic combined with the skills of the others form very effective attack forces.

Merlkins have 235 hitpoints. They are strong against energy, fire and holy damage. On the other hand, they are weak against death and ice damage. These creatures can neither be summoned nor convinced. In addition, they are able to sense invisible creatures.

Merlkins yield 145 experience points. They carry bananas, gold coins and sometimes other items with them.

Creature of the Day Boss of the Day Monster Pedestal and Players Online Box
Six Viper
Level: 1567
Royal Paladin
Royal Pally
Level: 1557
Royal Paladin
Death Note
Level: 1492
Master Sorcerer
Cabra Forgado
Level: 1484
Master Sorcerer
Sorcerer
Level: 1333
Master Sorcerer

Get Supplies Anywhere!